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Lost Technology

The Virtual Boy

Nintendo Virtual Boy · VUE · VB
1995 CE 1996 CE

Nintendo's 1995 tabletop console put a stereoscopic red-on-black world in front of each eye. Gunpei Yokoi, who had designed the Game Boy, championed it. It sold about 770,000 units and was off the shelves in Japan within five months and in North America by August 1996.

Born
1995 CE
Died
1996 CE
Lived
1 years
Dead for
30 yrs
At its peak
About 770,000 units sold worldwide in under two years on sale
Forgottenness
0.67
Cause of death
Overreach
Replaced by
Nintendo 64, where Nintendo's attention had already moved
The Story

The Virtual Boy was Nintendo’s attempt to put a three-dimensional world inside a box on a table. The player leaned into a visor and each eye saw its own red-on-black image, 384 by 224, built from LED technology licensed from Reflection Technology, Inc. The brain fused the two into depth. Gunpei Yokoi, the engineer behind the Game Boy, led the project. The principle was the one the stereoscope had used for a century and a half, with a video game in place of a photograph.

It reached stores in Japan on 21 July 1995 and in North America on 14 August 1995, priced at US$179.95. It did not last. Nintendo stopped selling it in Japan on 22 December 1995 and in North America in August 1996, with about 770,000 units sold worldwide and 22 games released, 14 of them in North America. Yokoi left Nintendo on 15 August 1996 after 31 years. He went on to work on Bandai’s WonderSwan and died in a traffic accident in October 1997. Nintendo’s attention had by then moved to the Nintendo 64.

The device has not come back as hardware, but the name has. On 17 February 2026, Nintendo added Virtual Boy games to Nintendo Switch Online + Expansion Pack in the United States and Canada, playable through a new accessory: a Virtual Boy-shaped holder for a Switch or Switch 2 ($99.99), or a cardboard one ($24.99). No console from 1995 is involved. Thirty years on, the games survive as a subscription extra; the machine that was built to show them does not.

Worth remembering

  • The picture was red on black only. Each eye looked into its own visor at a 384 by 224 image, and the depth came from the parallax between the two.
  • It launched at US$179.95 in 1995. Across its whole life only 22 games were released: 19 in Japan and 14 in North America.

The people

  • Gunpei Yokoi — Designer; Nintendo R&D1 general manager, 1941-1997

    Designed the Game Boy (1989) and championed the Virtual Boy. He left Nintendo in August 1996 after 31 years, founded Koto Laboratory, and worked on Bandai's WonderSwan until he died in a traffic accident in October 1997.

Gallery

Sources

  1. Virtual Boy released 21 July 1995 (Japan) and 14 August 1995 (North America); discontinued in Japan 22 December 1995 and in North America August 1996; about 770,000 units sold; 22 games; US$179.95 at launch Wikipedia
  2. Display was a red monochrome 384x224 image viewed through a binocular eyepiece using LED technology from Reflection Technology, Inc., producing stereoscopic 3D by parallax Wikipedia
  3. Gunpei Yokoi (1941-1997), designer of the Game Boy, led the Virtual Boy; he left Nintendo on 15 August 1996, founded Koto Laboratory, and died on 4 October 1997 after a traffic accident Wikipedia
  4. Nintendo announced on 12 September 2025 that Virtual Boy games would come to Nintendo Switch Online + Expansion Pack, playable only with a new $99.99 accessory or a $24.99 cardboard model; availability US and Canada only Nintendo of America
  5. The 2026 Virtual Boy accessory is a replica into which a Switch or Switch 2 is inserted; it is not the original 1995 hardware VideoGamesChronicle

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